top of page

Resume

Iciar Andreu Angulo
 

26571 Las Palmas, Unit 7

Laguna Hills, CA, 92656

 

E-mail: iciar.andreu@gmail.com

Phone: 240-855-9771

IMG_6914.jpg
  • LinkedIn - Grey Circle
Projects

See Projects page for more information.

Work experience
Software Engineer — Cinematics R&D Tech Team
Blizzard Entertainment

​August 2020–Present

 

Developed and supported robust production pipeline tools in C++ and Python for modeling, rigging, and animation departments, directly supporting artists in creating high-fidelity assets.
 

Architected and developed a multi-mesh intersection tool using C++ and Embree BVH, achieving a significant performance boost. Included a GPU rasterization (OpenGL) approach for handling UV intersections in 2D space.
 

Acted as a bridge between engineering and art departments by gathering technical requirements, prototyping new solutions, and resolving workflow bottlenecks for multiple shows.

Languages

C++

Python

C

C#

OpenGL

GLSL

MEL

Skills

Maya

Houdini

Unity

Unreal

Foreign Languages

Spanish (native)

Education​
University of Pennsylvania

2018 - 2020

 

Master of Science in Engineering, Computer Graphics and Game Technology

 

University of Maryland

​2014 - 2018

 

Bachelor of Science, Computer Science

Bachelor of Arts, Film Studies

© Iciar Andreu Angulo 2020

  • Vimeo
bottom of page