Resume
Iciar Andreu Angulo
26571 Las Palmas, Unit 7
Laguna Hills, CA, 92656
E-mail: iciar.andreu@gmail.com
Phone: 240-855-9771

Projects
See Projects page for more information.
Work experience
Software Engineer — Cinematics R&D Tech Team
Blizzard Entertainment
August 2020–Present
Developed and supported robust production pipeline tools in C++ and Python for modeling, rigging, and animation departments, directly supporting artists in creating high-fidelity assets.
Architected and developed a multi-mesh intersection tool using C++ and Embree BVH, achieving a significant performance boost. Included a GPU rasterization (OpenGL) approach for handling UV intersections in 2D space.
Acted as a bridge between engineering and art departments by gathering technical requirements, prototyping new solutions, and resolving workflow bottlenecks for multiple shows.
Languages
C++
Python
C
C#
OpenGL
GLSL
MEL
Skills
Maya
Houdini
Unity
Unreal
Foreign Languages
Spanish (native)
Education
University of Pennsylvania
2018 - 2020
Master of Science in Engineering, Computer Graphics and Game Technology
University of Maryland
2014 - 2018
Bachelor of Science, Computer Science
Bachelor of Arts, Film Studies