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Mini Maya
Created a program that performs some of the basic functionalities of Autodesk Maya.
Elements built:
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GUI
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Mesh data structure
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Polar Spherical Camera
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Modify position of vertices and color of faces
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Triangulate faces
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Split edges
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Catmull-Clark Subdivision
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Extrude the selected face
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Import the mesh from an obj file
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Add a basic skeleton through a JSON file so you can rotate the joints and their positions
Video showing the functionality of the program:
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